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Perk 1 Slot::

ReconExplosive damage paints target on map
+Pro: Bullet Damage paints target on map

Sleight of Hand: Faster reload
+Pro: Swap Weapons Faster

Blind Eye: Undetectable by Air Support, Sentries
+Pro: Launchers Can Lock on Quicker

Extreme Conditioning: Sprint longer
+Pro: Climb faster

Scavenger: Resupply from dead bodies 
+Pro: ?

Perk 2 Slot:
Quickdraw: Faster aiming
+Pro: Recover from equipment and grenade usage faster

Blastshield: Increased explosive resistance  
+Pro: Resistance to flash/stun grenades

Hardline: Killstreak 1 less kill
+Pro: + 2 assists count as 1 kill towards streak and deathstreak 1 less

Assassin: Undetectable by UAV, portable Radar, Thermal and HB Sensor
+Pro: Immune to CUAV and EMP, no crosshair/name when targeted
Overkill: ?
+Pro: ?

Perk 3 Slot:

Marksman: Identify enemy targets at longer range 
+Pro: Hold breath longer

Stalker: Move faster while aiming
+Pro: Delay enemy claymores

Sitrep: Detect enemy explosives
+Pro: Louder enemy footsteps


Steady Aim: Increased hip-fire accuracy
 +Pro:Weapon ready faster after sprinting


Dead Silence: Enemies cant hear your footsteps
+Pro: ?

This does sound interesting.
Let us guys know what you think in the comment section. 

6 Responses so far.

  1. looks quite interesting

  2. im amazed

  3. http://thecodblog.weebly.com/index.html

  4. http://thecodblog.weebly.com/index.html

  5. intresting post call of duty blog

  6. ●☆●☆● wow this website is giving away free Microsoft points http://shar.es/2EwgG ●☆●☆●

Post a Comment

Perk 1 Slot::

ReconExplosive damage paints target on map
+Pro: Bullet Damage paints target on map

Sleight of Hand: Faster reload
+Pro: Swap Weapons Faster

Blind Eye: Undetectable by Air Support, Sentries
+Pro: Launchers Can Lock on Quicker

Extreme Conditioning: Sprint longer
+Pro: Climb faster

Scavenger: Resupply from dead bodies 
+Pro: ?

Perk 2 Slot:
Quickdraw: Faster aiming
+Pro: Recover from equipment and grenade usage faster

Blastshield: Increased explosive resistance  
+Pro: Resistance to flash/stun grenades

Hardline: Killstreak 1 less kill
+Pro: + 2 assists count as 1 kill towards streak and deathstreak 1 less

Assassin: Undetectable by UAV, portable Radar, Thermal and HB Sensor
+Pro: Immune to CUAV and EMP, no crosshair/name when targeted
Overkill: ?
+Pro: ?

Perk 3 Slot:

Marksman: Identify enemy targets at longer range 
+Pro: Hold breath longer

Stalker: Move faster while aiming
+Pro: Delay enemy claymores

Sitrep: Detect enemy explosives
+Pro: Louder enemy footsteps


Steady Aim: Increased hip-fire accuracy
 +Pro:Weapon ready faster after sprinting


Dead Silence: Enemies cant hear your footsteps
+Pro: ?

This does sound interesting.
Let us guys know what you think in the comment section.