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THE CALL OF DUTY BLOG

Black Ops News|Call of Duty Hacks|Black Ops Rezzurection|Modern Warfare 3|Modern Warfare 3 Wii

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The biggest new addition to the game that we've heard of so far is the creation of Team Perks. These are perks that a team, can work toward to earn. It is unclear whether this will be tied to clans or some other team system, but their inclusion could help push the game into a more team driven title, something the premium Elite service is likely to tie into.
While we don't know the total number of team perks coming to Modern Warfare 3, we have been told four of them:
Stopping Power: Increased bullet damage.
Blast Shield: Unclear
Health Regen: Regenerate health over time.
Stun Protection: Prevent stunning from flash grenades.
New perks coming to Modern Warfare 3 include:
Blind Eye: This makes you immune to computer-controlled and player-controlled killstreaks. The pro version makes your launchers lock on faster and gives you extra bullet damage to vehicles.
Assassin: This makes you immune to UAV, thermal, and heartbeat sensors. The pro version also makes you immune to CUAV, EMP and no longer shows your name in red or the crosshair in red when you're targeted.
Point Guard: Every two assists count as a kill towards your killstreak.
Dead Silence: You make no noise.
Recon: Gives you a special kind of radar to spot enemies, most likely. We're not sure on this one.

 Here are the Killstreaks:


EMP Grenade: Temporarily takes out all area electronics.
Littlebird: A tiny remote-controlled helicopter.
Precision Airstrike: Calls in an airstrike on a targeted area.
Stealth bomber: Calls in a B2 Spirit to carpet bomb along a line designated by the player.
Remote Turret: A remote controlled turret.
Directional UAV: A UAV that can be directed into areas to scan for enemies.
Remote Mortar: Direct a mortar team using a zoomable camera view of the map to call in strikes.
Airdrop Trap: A booby-trapped airdrop.
Ammo Resupply: An ammo reloading airdrop.
Escort Airdrop: A protected airdrop.
Specialist Strike Package: This one remains a mystery to us.
While it's likely that some of the killstreaks will drop out or be added in, we've been told that the team has decided to remove the controversial Tactical Nuke killstreak from the game, and I dont like that idea. They need to listen to the fans.

We've also learned, unfortunately, that this latest Call of Duty still won't support dedicated servers, instead relying on the hosted servers found in previous iterations of the game. Dedicated servers were removed from the franchise starting with Modern Warfare 2. (Modern Warfare 3 appears to be using DemonWare for player authentication, just like with Call of Duty: Black Ops.) The thing is that there is no proof that these are true, neither are they confirmed, so we must wait and see.


This is starting to put me off, whats next? No more ''quick scoping''

Please guys tell me what you think, please post a comment.

3 Responses so far.

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  2. no more NUKE!!!!!!!!

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Post a Comment


The biggest new addition to the game that we've heard of so far is the creation of Team Perks. These are perks that a team, can work toward to earn. It is unclear whether this will be tied to clans or some other team system, but their inclusion could help push the game into a more team driven title, something the premium Elite service is likely to tie into.
While we don't know the total number of team perks coming to Modern Warfare 3, we have been told four of them:
Stopping Power: Increased bullet damage.
Blast Shield: Unclear
Health Regen: Regenerate health over time.
Stun Protection: Prevent stunning from flash grenades.
New perks coming to Modern Warfare 3 include:
Blind Eye: This makes you immune to computer-controlled and player-controlled killstreaks. The pro version makes your launchers lock on faster and gives you extra bullet damage to vehicles.
Assassin: This makes you immune to UAV, thermal, and heartbeat sensors. The pro version also makes you immune to CUAV, EMP and no longer shows your name in red or the crosshair in red when you're targeted.
Point Guard: Every two assists count as a kill towards your killstreak.
Dead Silence: You make no noise.
Recon: Gives you a special kind of radar to spot enemies, most likely. We're not sure on this one.

 Here are the Killstreaks:


EMP Grenade: Temporarily takes out all area electronics.
Littlebird: A tiny remote-controlled helicopter.
Precision Airstrike: Calls in an airstrike on a targeted area.
Stealth bomber: Calls in a B2 Spirit to carpet bomb along a line designated by the player.
Remote Turret: A remote controlled turret.
Directional UAV: A UAV that can be directed into areas to scan for enemies.
Remote Mortar: Direct a mortar team using a zoomable camera view of the map to call in strikes.
Airdrop Trap: A booby-trapped airdrop.
Ammo Resupply: An ammo reloading airdrop.
Escort Airdrop: A protected airdrop.
Specialist Strike Package: This one remains a mystery to us.
While it's likely that some of the killstreaks will drop out or be added in, we've been told that the team has decided to remove the controversial Tactical Nuke killstreak from the game, and I dont like that idea. They need to listen to the fans.

We've also learned, unfortunately, that this latest Call of Duty still won't support dedicated servers, instead relying on the hosted servers found in previous iterations of the game. Dedicated servers were removed from the franchise starting with Modern Warfare 2. (Modern Warfare 3 appears to be using DemonWare for player authentication, just like with Call of Duty: Black Ops.) The thing is that there is no proof that these are true, neither are they confirmed, so we must wait and see.


This is starting to put me off, whats next? No more ''quick scoping''

Please guys tell me what you think, please post a comment.